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Solo game

Total game creation time ~ 2 months
First project learning Unity 3D and C#

Player movement and controls:
WASD = Up, Left, Down, Right
F = Toggle Autofire
P = Pause (During gameplay)
U = Unpause (During gameplay)
TL;DR:
A lone pilot takes a mission to rescue animal pods and combat hostile waves of aliens in a frantic space shooter.


Story:
Near future…

Lunarton, the Moon base, has grown from a small laboratory to a vibrant city. To celebrate, Earth animals are rocketing to Nuevo Diego Zoo on the Moon with much fanfare.

Mid voyage to the Moon, the transport is attacked by alien crabs and an emergency distress call is sent for anyone able to intercept.

Star Pilot TT-831 volunteers and immediately blasts off to fight off the alien crabs, rescue the animal pods, and tow it safely back to Earth.
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Character animation board

Keikay Penguin
Our favourite penguin helper is here!

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Details:
Modeled, rigged, and animated in Maya

Textured in Substance Painter
​Developed in Unity

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​A real time control board connected with all active and unused animations from Plutonic Penguins. Fun to animate this little guy, even more fun watching him come alive.
Play with Keikay Now
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Game Jam

Total game creation time ~ 32 hours, 6 team members
Unity 3D and C# with Fungus plugin

Story:
You wake up in an ambulance. Dazed and confused, trace back the decisions you made reverse chronologically to reveal what how you ended up in such an emergency.
I Cant Die APK for Android

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  • Home
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  • It's me